Boost Hammer
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Description
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Blades that specialise in Crush. Slow attack rate, allows Charge Stance (R+ Square), which opens up the rocket vent for boosted combos. Whilst in this state, Boost Rush (Square), a high speed combo can be used at the cost of stamina. Interchangeably, Boost Drive (Triangle), a move that rocket propels the user forward can be used. The Charge Stance can be ended through Boost Impact (R+Square), a powerful rocket propelled downward smash. Ground combos can reach a maximum of 3? hits (any combination of Square/Triangle); the last hit can be replaced with a Combo Devour. The ground combo can be ended off at any point with a R+X gun-form change. Air combos can reach a maximum of of ? hits (Square) + ? attack (Triangle) per jump. The ? attack can chain into the second ground combo.
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Basic Combos
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Boost Stance
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Concept Art
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