First spotted during Moon in the Welkin mission. A new type of Aragami, with a jet black body and evil-looking face. Possesses both a powerful electric shock attack and an iron-tight defense mechanism. Worthy of being known as the emperor of Aragami. Origins unknown. When enraged, its entire body goes rigid: but if its cape-like organ is destroyed, that part gets soft, and defenses go down. Try to take it out with a crush type gun.
Battle Information
Blade Attacking Tips:
Pierce/Short Blades: Focus your attacks on the front legs to maximize your damage but don't complete the basic 5-hit short blade combo unless it is safe to do so (cancel into steps/guards if it is unsafe). Consistently attacking the front legs will allow you to inflict Down on Dyaus Pita. Your pierce attacks will become even more effective once the front legs are unbound and will no longer harden when Dyaus Pita becomes enraged. Try to unbound the front legs as fast as you can. An alternative target for your melee pierce attacks is the tail but this part also hardens when Dyaus Pita becomes enraged.
Sunder/Long Blades: Your primary target should be the head and the torso. When attacking the head, try to land 2-3 hits only then backstep away from Dyaus Pita. The head becomes extremely weak to sunder once unbound and will no longer harden while Dyaus Pita is enraged. For this reason, try to unbound the head as quickly as you can. The torso also hardens when Dyaus Pita becomes enraged.
Crush/Buster Blades: Concentrate on attacking the hind legs as attacking this part will eventually inflict Down on Dyaus Pita. Once down, spam your Charge Crush on the same part until it gets back up. Repeat this cycle until Dyaus Pita is defeated. Take note that the hind legs will slightly harden when Dyaus Pita is enraged.
Elemental: Divine elemental blades are effective on all of Dyaus Pita's body parts especially the tail and unbound cape.
Gun Attacking Tips:
Pierce/Assault and Sniper Gun: Fire your shot/laser bullets on the hind legs as shooting this part will eventually inflict Down on Dyaus Pita. Once down, you can shift your attacks to the tail for critical hits or continue attacking the hind legs to inflict Down on Dyaus Pita faster. When enraged, both the tail and the hind legs will slightly harden.
Crush/Blast Gun: The cape is the only part that is weak to bomb/radial bullets. Unbounding this part will make your crush bullet attacks even more effective and prevent it from hardening while Dyaus Pita is enraged. Try to unbound this part as fast as you can. Dyaus Pita's own Aragami bullets, especially Shangdi Spears, are very effective on the cape since they're classified as crush/divine type bullets. Radials preset to fire diagonally will be of help.
Elemental: Always use divine elemental bullets agains Dyaus Pita since all of its parts are weak against it especially the tail and unbound cape.
Status Resistances:
Condition
Resistance
Duration
Hold
Standard
Short
Poison
Standard
Normal
Bind
Standard
Short
Enraged Effects:
Rage Indicator: Electricity mixed in breathing.
Dyaus Pita's attack power, aggressiveness and speed will noticeably increase and it will pounce on the player more often.
Its divine right claw attack will be more powerful and will have an additional Stun effect.
While enraged, a majority of Dyaus Pita's body parts (excluding unbound parts) will have increased defense.
Unbounding Tips:
Head: Long Blades with high sunder attribute can quickly unbound this part.
Front Legs: Short Blades with high pierce attributes can quickly unbound this part.
Cape: Divine bomb/radial bullets or Dyaus Pita's own Aragami bullets are effective in unbounding this part.
Other Useful Tips:
Weak Points: You can inflict Down on a Dyaus Pita by continuously attacking the following parts:
Front legs using Short Blades.
Hind legs using Buster Blades or divine elemental shot/laser bullets.
They usually stagger when their head are hit by sunder attacks.
When Dyaus Pita's HP is low, it will run away to recover health.
Has average visual and auditory senses as compared to other Aragami.
There is a chance to devour this Aragami whenever its charging up its spinning Shangdi Balls attack.
Do not block Dyaus Pita's Shangdi Spears attack upfront as it will usually deplete your stamina and damage you with a clean hit eventually. The best way to avoid this attack is to either step away or block the attack sideways.
If Dyaus Pita's cape is unbound, a Divine-Elemental shot to the part will result to critical hits, use this to your advantage.
Additional Information
Dyaus Pita is named after the Sky Father of Indian mythology.
This Aragami is considered among the hardest to hunt since it has incredible defense and equally incredible agility. Also, there are several quests that involve you hunting it alone, thus adding to the difficulty. It also isn't affected by Stun Grenades the same way Vajra and Prithvi Mata are and can only be pierced by Divine weapons. Take extra precautions when fighting this creature.
Aragami Bullets
Name
Attributes
Description
Shangdi Blast
Crush, Divine
Fires an exploding shot that is affected by gravity.
Shangdi Spears
Crush, Divine
Successively fires two advanced piercing bullet with the crush/divine attribute.
Heaven's Maul
Crush, Divine, Spark
Fires an unusual sticky shot that creates a dome of lighting after a short time, damaging everything in its radius. Also has a chance of inflicting hold on the target. The second blast is spark elemental.
Defense Attributes
The numbers below represent a percentage estimate of the Aragami's defense (From 1% to 100%) for the specified attributes. The higher the value, the weaker your attack will be.
Part
Gun
Blade
Elemental
Crush
Pierce
Sunder
Crush
Pierce
Blaze
Freeze
Spark
Divine
Front Legs (Unbound)
90
90
80
90
25
90
90
90
65
Head (Unbound)
80
80
45
80
80
90
90
90
60
Shoulders
80
90
90
80
90
90
90
90
90
Cape (Unbound)
50
90
90
90
90
90
90
90
50
Torso
80
70
55
50
60
90
90
90
70
Hind Legs
90
40
90
25
90
90
90
90
50
Tail
80
20
80
90
25
90
90
90
35
Part
Gun
Blade
Elemental
Crush
Pierce
Sunder
Crush
Pierce
Blaze
Freeze
Spark
Divine
Front Legs (Unbound)
90
90
[90]
90
[80]
90
90
90
[90]
Head (Unbound)
[90]
[90]
[65]
[90]
[90]
90
90
90
[90]
Shoulders
[90]
90
90
[90]
90
90
90
90
90
Cape (Unbound)
[70]
90
90
90
90
90
90
90
[70]
Torso
[90]
[90]
[75]
[70]
[80]
90
90
90
[90]
Hind Legs
90
[70]
90
[50]
90
90
90
90
[70]
Tail
[90]
[30]
[90]
90
[50]
90
90
90
[50]
Part
Gun
Blade
Elemental
Crush
Pierce
Sunder
Crush
Pierce
Blaze
Freeze
Spark
Divine
Front Legs (Unbound)
(60)
(60)
(50)
(60)
(15)
90
90
90
(60)
Head (Unbound)
(60)
(60)
(10)
(50)
(50)
90
90
90
(50)
Shoulders
80
90
90
80
90
90
90
90
90
Cape (Unbound)
(30)
(10)
90
(35)
90
90
90
90
(30)
Torso
80
70
55
50
60
90
90
90
70
Hind Legs
90
40
90
25
90
90
90
90
50
Tail
80
20
80
90
25
90
90
90
35
Part
Gun
Blade
Elemental
Crush
Pierce
Sunder
Crush
Pierce
Blaze
Freeze
Spark
Divine
Front Legs (Unbound)
(60)
(60)
(50)
(60)
(15)
90
90
90
(60)
Head (Unbound)
(60)
(60)
(10)
(50)
(50)
90
90
90
(50)
Shoulders
[90]
90
90
[90]
90
90
90
90
90
Cape (Unbound)
(30)
(10)
90
(35)
90
90
90
90
(30)
Torso
[90]
[90]
[75]
[70]
[80]
90
90
90
[90]
Hind Legs
90
[70]
90
[50]
90
90
90
90
[70]
Tail
[90]
[30]
[90]
90
[50]
90
90
90
[50]
Note: (Unbound) attributes will be prioritized over Normal and [Enraged].