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Quadriga/Advanced Information

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Battle Information

Blade Attacking Tips:

  • Pierce/Short Blades: You can easily dodge Quadriga's slow attacks using advanced step and jump plus aerial square attacks. Attack the missile pods and/or upper body to inflict above average damage. The missile pods are a safer target as compared to the upper body.
  • Sunder/Long Blades: The upper body is extremely weak to sunder attacks but is a little dangerous to attack since it will leave you open for a counter. The safer way to fight is to spam freeze elemental bomb/radial Impulse Edge on the front legs and inflict Down on Quadriga. Once downed, its front armor will open up and become extremely weak to sunder attacks. Focus your melee attacks on the front armor until Quadriga gets back up. If you manage to unbound the front armor, you no longer need to inflict down on Quadriga to make your sunder attacks effective on the said part.
  • Crush/Buster Blades: Simply block or circle around Quadriga and wait for an opening to attack. Once you gain this opportunity, aim your melee attacks properly and focus them on the front armor. Be ready to use advance guard while attacking as a safety precaution.
  • Elemental: Blades with freeze and divine attributes are effective against Quadriga's body parts. They become especially weak to freeze and divine attributes when they are enraged.

Gun Attacking Tips:

  • Pierce/Assault and Sniper Gun: When using shot/laser type bullets, aim for Quadriga's head, miss le pods or exhaust to inflict serious damage. The exhaust will become even weaker against pierce type bullets once unbound. If you ever encounter Quadriga opening its front armor or while it is downed, fire advanced piercing bullets on said part and watch it stagger like crazy.
  • Crush/Blast Gun: Using bomb/radial type bullets, aim for the front legs continuously to inflict Down on Quadriga. Proceed to blast away at the exposed front armor. Using a gun with a high enough crush attribute, you can also use Quadriga's own Aragami bullets. The best way to shoot its own Aragami bullets is to fire them at point blank range. Keep in mind that the front legs' defense against crush type bullets will increase while Quadriga is enraged.
  • Elemental: Freeze and divine elemental bullets are very effective against Quadriga's body parts. They become especially weak to freeze and divine bullets when they are enraged.

Status Resistances:

Condition Resistance Duration
Hold Standard Normal
Poison High Short
Bind Stanhdard Normal

Enraged Effects:

  • Rage Indicator: Black smoke arises from its body.
  • Quadriga's speed and aggressiveness will increase.
  • The head, upper body, exhaust, front armor and missile pod's defense attributes against freeze, spark and divine attributes will decrease.

Unbounding Tips:

  • Front Armor: Buster Blades' ground square attacks can quickly unbound this part. You can also attack this part with Long Blades or any type of bullet whenever Quadriga enters its deployed state to launch missiles or when it's downed. Also, inflicting Down and using Crushing type bullets on it is useful.
  • Missile Pods: Shoot it with shot/laser freeze or divine attribute bullets or attack it with the Short Blades' aerial square attacks.
  • Exhaust: Use the Long Blades' aerial square attacks or shoot this part with shot/laser freeze or divine elemental bullets.

Other Useful Tips:

  • Weak Points: You can inflict Down on a Quadriga by continuously attacking the following parts:
    • Front Legs using freeze or divine elemental bomb/radial bullets, Impulse Edge or its own Aragami bullets.
  • When Quadriga is inflicted with Down, its front armor will open and become vulnerable to gunfire and melee sunder attacks.
  • They usually stagger when their head, front armor and missile pods are hit by its weakness.
  • Just like other large Aragami, Quadriga will run away when they are low on health.
  • There is a chance to devour this Aragami when it's using its blaze dome attack.
  • If you block its blaze dome attacks once upon its execution, you will be able to enter the attack's area of effect without taking damage.
  • When Quadriga back-steps, it usually follows it up with a forward leap. Quadriga releases missiles while doing both actions.
  • Quadriga's have excellent hearing and will usually join other Aragami whenever they hear you battling with them. Visual senses are somewhat narrow and below average as compared to other Aragami.

Aragami Bullets

God Eater Burst

Name Attributes Description
Scattered Missiles Crush, Blaze Shoots 5 missiles that form in front of the player.
Focused Missiles Crush, Blaze Shoots a homing missile with a strange trajectory.
Tomahawk Crush, Blaze Shoots a giant missile.

Defense Attributes

The numbers below represent a percentage estimate of the Aragami's defense (From 1% to 100%) for the specified attributes. The higher the value, the weaker your attack will be.

Part Gun Blade Elemental
Crush Pierce Sunder Crush Pierce Blaze Freeze Spark Divine
Head 90 10 90 5 90 80 30 60 30
N. Upper Body 90 90 90 30 20 80 30 60 30
D. Upper Body 30 30 5 90 20 80 30 60 30
Exhaust (Unbound) 90 40 30 90 90 80 30 60 30
Front Legs 20 90 90 90 90 90 50 80 50
Hind Legs 90 90 90 90 90 80 70 90 70
N. Front Armor (Unbound) 90 90 90 10 90 90 60 80 60
D. Front Armor (Unbound) 30 30 5 20 90 90 30 90 30
Rear Lower Body 90 90 90 90 90 90 70 80 70
Missile Pods (Unbound) 90 10 90 90 35 80 30 60 30

Part Gun Blade Elemental
Crush Pierce Sunder Crush Pierce Blaze Freeze Spark Divine
Head 90 10 90 5 90 80 30 60 30
N. Upper Body 90 90 90 30 20 80 30 60 30
D. Upper Body 30 30 5 90 20 80 30 60 30
Exhaust (Unbound) 90 (10) 30 90 90 80 30 60 30
Front Legs 20 90 90 90 90 90 50 80 50
Hind Legs 90 90 90 90 90 80 70 90 70
N. Front Armor (Unbound) 90 90 (20) 10 90 90 60 80 60
D. Front Armor (Unbound) 30 30 5 20 90 90 30 90 30
Rear Lower Body 90 90 90 90 90 90 70 80 70
Missile Pods (Unbound) 90 10 90 90 35 80 30 60 30

Part Gun Blade Elemental
Crush Pierce Sunder Crush Pierce Blaze Freeze Spark Divine
Head 90 10 90 5 90 80 [10] [40] [10]
N. Upper Body 90 90 90 30 20 80 [10] [40] [10]
D. Upper Body 30 30 5 90 20 80 [10] [40] [10]
Exhaust (Unbound) 90 40 30 90 90 80 [10] [40] [10]
Front Legs [50] 90 90 90 90 90 50 80 50
Hind Legs 90 90 90 90 90 80 70 90 70
N. Front Armor (Unbound) 90 90 90 10 90 90 [30] [60] [30]
D. Front Armor (Unbound) 30 30 5 20 90 90 [10] [70] [10]
Rear Lower Body 90 90 90 90 90 90 70 80 70
Missile Pods (Unbound) 90 10 90 90 35 80 [10] [40] [10]

Part Gun Blade Elemental
Crush Pierce Sunder Crush Pierce Blaze Freeze Spark Divine
Head 90 10 90 5 90 80 [10] [40] [10]
N. Upper Body 90 90 90 30 20 80 [10] [40] [10]
D. Upper Body 30 30 5 90 20 80 [10] [40] [10]
Exhaust (Unbound) 90 (10) 30 90 90 80 [10] [40] [10]
Front Legs [50] 90 90 90 90 90 50 80 50
Hind Legs 90 90 90 90 90 80 70 90 70
N. Front Armor (Unbound) 90 90 (20) 10 90 90 [30] [60] [30]
D. Front Armor (Unbound) 30 30 5 20 90 90 [10] [70] [10]
Rear Lower Body 90 90 90 90 90 90 70 80 70
Missile Pods (Unbound) 90 10 90 90 35 80 [10] [40] [10]

Notes:

  • For the Upper Body and Front Armor, "N" refers to Normal State and "D" refers to Deployed State. Deployed State is entered when Quadriga opens its Front Armor to launch missiles.
  • [Enraged] status will override Normal and (Unbound) status for its duration.
  • Quadriga's front armor will also enter its deployed state when it's inflicted with Down.

Aragami Materials

Pic Material Name Devour Rates per Difficulty
3 4 5 6 7 8 9 10 CH
Rock King Steel 36.80% - - - - - - - -
Rock King Armor 26.30% - - - - - - - -
Rock King Chain 21.10% 17.30% 16.80% 16.70% - - - - -
Rock King Gun 15.80% - - - - - - - -
Rock King Armor + - 22.40% 24.80% 24.50% 25.00% 25.00% - - -
Rock Aragami Armor + - 21.40% 17.80% 18.60% 22.00% 21.00% 32.00% 31.00% 31.00%
Rock King Alloy - 15.30% 16.80% 16.70% - - - - -
Skin King Pad - 10.20% 9.90% 9.80% - - - - -
Beaker King Grease - 7.10% 7.90% 7.80% - - - - -
Beaker Ignitor - 6.10% 5.90% 5.90% 6.00% 6.00% - - -
Rock Ares Armor - - - - 25.00% 25.00% 25.00% 25.00% 25.00%
Skin King Shock Absorber - - - - 19.00% 19.00% - - -
Beaker King Tallow - - - - 3.00% 4.00% - - -
Rock Ares Gun - - - - - - 25.00% 25.00% 25.00%
Rock Ares Alloy - - - - - - 15.00% 15.00% 15.00%
Beaker Ares Grease - - - - - - 3.00% 4.00% 4.00%

Part Pic Material Name Bonus Rates per Difficulty
3 4 5 6 7 8 9 10 CH
Front Armor Rock King Skull 100% - - - - - - - -
Rock King Chain - 70.00% 80.00% 70.00% - - - - -
Rock King Cranium - 20.00% 10.00% 15.00% 30.00% 30.00% 44.40% 44.40% 44.40%
Rock King Feeler - 10.00% 10.00% 15.00% - - - - -
Rock Ares Armor - - - - 60.00% 58.00% - - -
Rock King Sensor - - - - 10.00% 12.00% 11.10% 16.70% 16.70%
Rock Ares Alloy - - - - - - 44.40% 38.90% 38.90%
Missle Pods Rock King Gun 70.00% 50.00% 50.00% 50.00% - - - - -
Rock Blazing Barrel 30.00% - - - - - - - -
Rock Ignitor - 42.00% 42.00% 40.00% - - - - -
Beaker King Grease - 8.00% 8.00% 10.00% - - - - -
Rock Ares Gun - - - - 50.00% 50.00% 40.00% 45.40% 43.60%
Beaker Detonator - - - - 44.00% 42.00% 50.00% 43.60% 43.60%
Beaker King Tallow - - - - 6.00% 8.00% - - -
Beaker Ares Grease - - - - - - 10.00% 10.90% 12.70%
Exhaust Rock King Chain 85.00% - - - - - - - -
Beaker Lubricant 15.00% - - - - - - - -
Rock King Armor + - 60.00% 60.00% 60.00% - - - - -
Skin King Pad - 40.00% 40.00% 40.00% - - - - -
Skin King Shock Absorber - - - - 48.50% 47.00% - - -
Rock Ares Chain - - - - 45.50% 45.00% 62.50% 62.50% 62.50%
Beaker King Tallow - - - - 6.10% 8.00% - - -
Rock Ares Alloy - - - - - - 37.50% 37.50% 37.50%

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