Sakuya Tachibana
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BiographyThe dependable senior member who gets everyone together peacefully. She has a strong sense of responsibility for Lindow, which may be the result of a secret longing. She is still agonizing from a choice she was forced to make in the past. Through the game, Sakuya plays the role of support in combat and out of it. She is very emotional when it comes to the subject of Lindow, she is openly distraught when he goes missing and constantly worries (though this doesn't affect her combat ability), whilst when evidence points to his status as alive, she expresses joy and hope. It can be said she overreacts slightly when such evidence is presented. NORN
Sakuya Tachibana (21)
Sakuya Tachibana: 2 (21)
Sakuya Tachibana: 3 (21)
Sakuya Tachibana: 4 (21) Battle InformationAI Behavior:
Confirmed Skills:
Bullets:
Additional Information
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God Arc Information
| Blade | Shield | Gun |
|---|---|---|
Sniper Type |
Voices
| Action/State | Speech/Line |
|---|---|
| Start Mission | Okay. Let’s go. |
| Standby (Idle) | We should wait and see. |
| Ranged | Go! |
| Misfire at Ally | I’m sorry! |
| Aragami Bullet |
Say your prayers! Game over! |
| Link Burst received |
Leave it to me! Let’s go! |
| Self Heal |
I’m not feeling well... Made it! |
| Recovery Bullet | Recovery Bullet! |
| After Stun Grenade | Now! |
| Out of OP | Reload! |
| Out of Items | Out of items...? |
| Healed | You saved me. |
| Status Effect | Not good. |
| Damage Taken | No! |
| Block Successful | Not yet! |
| Incapacitated |
No way! Oh no... Lindow... |
| Ally Incapacitated |
No way! If we don’t do something... |
| Head to Link Aid | Wait! |
| Link Aid Given |
Speak to me! Stay in the game! |
| Link Aid Taken |
Thanks. I can still fight. |
| Respawn | That’s not good. |
| Action: Attract | Leave this to me. |
| Action: Fight Along | I’ll give you a hand! |
| Action: Follow | You take the lead. |
| Action: Search | I’ll search for the enemy. |
| Action: Gather | I’ll join you later. |
| Respond to Command | Right. |
| Perform: Search | We’re searching. |
| Perform: Disperse | We’re retreating. |
| Perform: Converge | We’re moving? |
| Perform: Gather | Meeting later? |
| Gather Successful |
I’m here. |
| Action Failed | No good. |
| Tough Battle-1 | So powerful! |
| Tough Battle-2 (Out of time) | Oh no! |
| Dying Enemy |
We’ve got the edge here. Don’t let up for a second! |
| Unbound Cells | It’s not over yet. |
| Destroyed (Easy Kill) | Out of my way! |
| Mission Cleared (General) |
Good job, everyone! That was a formidable enemy... |
| Mission Cleared: Easy |
Yes, let’s keep this up for next time! That was a formidable enemy... |
| Mission Cleared: Tough | That was a formidable enemy... |
| Standby After Mission Clear (Idle) |
It would be to go home and freshen up. I’ll make it back alive...I promise. |
| Mission Failed | Everyone, we’re retreating! |
| Mission Failed (Incapacitated) | I’m so sorry... |
Gallery
Concept Art
Videos
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