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Skills

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Lumina2 NA

The equipment screen in God Eater Burst showing the protagonist's activated skills.

Skills are special properties attached to your God Arc parts (blade, shield and gun) and Upgrades that grant the player boosts/penalties in stats, special abilities and/or handicaps. To activate skills, you simply need to equip a God Arc part or an Upgrade part that possesses the skill you want. 

Types of Skills

  1. Normal Skills = grants the player additional stat boosts/penalties, special abilities and/or handicaps upon activation.
  2. Burst Skills = similar to normal skills but only takes effect when activated/equipped and during Burst and/or Link Burst status. They are denoted with a [B] symbol before the name of the skill. Some burst skills will increase in effectiveness as Burst increases (i.e maximum effects would be achieved at Link Burst Lv3) but this is not true in most cases.
  3. Non-Stacking Skills = normal or burst skills that do not give the player its intended stat boost/penalties, abilities and/or handicaps since the player has it already activated it in another equipment. Skills of the the EXACT same name do not stack and is denoted by a grey font when viewing the status screen.
  4. Offset Skills = normal or burst skills that do not give the player its intended stat boost/penalties, abilities and/or handicaps since another skill with the opposite effect of the first skill is activated. Offset skills are denoted in the status screen with a red font and will always cancel each other out regardless if their % increase or decrease are different.
  5. Multiple-Effect Skills: Exclusively for GE2RB, these skills, as the name says, can stack a variety of simple skills or, from now on, effects (e.g. The skill Sharp Shooter, staking the effects of Ammo Master and Laser Master with the respective level).

Rules and Notes on Skills

  • Normal skills not having the same name will stack (e.g. Health ↑ S and Health ↑ M = HP 130) while skills that have EXACTLY the same name will not stack (e.g. Health ↑ S and Health ↑ S = HP 110).
    • Normal and Burst skills that have the SAME name will stack (e.g. Overall Attack ↑ and (B) Overall Attack ↑). This is an exception to the general rule above.
    • Although different name stat boosting skills can stack, the Maximum HP, OP and ST allowed in-game is 150.
    • Also, normal skills and burst skills of the same name that gives a specific ability rather than improve a certain stat can stack but will have no improved or additional effect if you do so (e.g. Firm Stand and (B) Firm Stand; Enemy HP Vision and (B) Enemy HP Vision; Prepared and (B) Prepared).
  • You can immediately see the boost/penalty effects of all Attack and Defense Related Skills in the Equipment screen once activated.
  • "Exposure ↓" skills increases your defense and vice versa.
    • A graphical bug exists in God Eater Burst when you look at your average def. while having the Exposure ↓ skill, please ignore this as the effect is still defense up.
    • Another graphical bug exists in God Eater Burst when you look at your average atk during adhoc play while having the Attack ↑ skills, please ignore this as the effect is still attack up.
  • The Athlete skill does not decrease the ST consumption of the Trigger Happy skill.
  • If Frugal and Trigger Happy skills are activated at the same time, Frugal is calculated first before Trigger Happy takes effect.
  • In God Eater 2 Rage Burst (GE2RB) all skills become stackable, having a level (Mostly from -10 to +10, in special cases from -6/-5/0 to 5/6) attached to them.
  • The multiple-effect skills don't necessarily have all their effects at a desirable level. Depending of the name of the skill and a set level, for example level 10, said skill can have one effect at level 10 while at the same time can have the other effect at level -10.
HeadingB
NOTE! Skills listed for God Eater 2 are unofficial translations.

Normal Skills

GEB/GE2

HP, OP and ST Related Skills 

Name Japanese Effects Offset Skill
Health ↑ S 体力↑小 HP + 10. Health ↓ S
Health ↑ M 体力↑中 HP + 20. Health ↓ M
Health ↑ L 体力↑大 HP + 30. Health ↓ L
Health ↓ S 体力↓小 HP - 10. Health ↑ S
Health ↓ M 体力↓中 HP - 20. Health ↑ M
Health ↓ L 体力↓大 HP - 30. Health ↑ L
Oracle ↑ S オラクル↑小 OP + 10. Oracle ↓ S
Oracle ↑ M オラクル↑中 OP + 20. Oracle ↓ M
Oracle ↑ L オラクル↑大 OP + 30. Oracle ↓ L
Oracle ↓ S オラクル↓小 OP - 10. Oracle ↑ S
Oracle ↓ M オラクル↓中 OP - 20. Oracle ↑ M
Oracle ↓ L オラクル↓大 OP - 30. Oracle ↑ L
Stamina ↑ S スタミナ↑小 ST + 10. Stamina ↓ S
Stamina ↑ M スタミナ↑中 ST + 20. Stamina ↓ M
Stamina ↑ L スタミナ↑大 ST + 30. Stamina ↓ L
Stamina ↓ S スタミナ↓小 ST - 10. Stamina ↑ S
Stamina ↓ M スタミナ↓中 ST - 20. Stamina ↑ M
Stamina ↓ L スタミナ↓大 ST - 30. Stamina ↑ L
Oracle Intake ↑ オラクル吸収量↑ Increases rate of OP recovery when attacking an Aragami by +25%. Oracle Intake ↓
Oracle Intake ↓ オラクル吸収量↓ Decreases rate of OP recovery when attacking an Aragami by -25%. Oracle Intake ↑
Devour Intake ↑ 捕喰吸収量↑ Increases OP recovery through devouring by +100%. Devour Intake ↓
Devour Intake ↓ 捕喰吸収量↓ Decreases OP recovery through devouring by -20%. Devour Intake ↑
Stamina Recovery ↑ スタミナ自動回復量↑ Increases natural ST recovery by +20%. Stamina Recovery ↓
Stamina Recovery ↓ スタミナ自動回復量↓ Decreases natural ST recovery by -20% Stamina Recovery ↑
Frugal 節約 Decreases OP consumption by -25%. Wasteful
Wasteful 浪費 Increases OP consumption by +25%. Frugal
Trigger Happy トリガーハッピー OP consumption is reduced by -50% and transferred to ST at 150%. Using Impluse Edge with this skill will consume Stamina.
(e.g. 100 OP = 50 OP + 75 ST).
N/A
Athlete アスリート
  • Decreases ST consumption by -25%. Affects Dash (Running), All forms of Steps and Jumps, All Out Attack and Default Impulse Edge.[GEB]
  • Decreases ST consumption by -25%. Affects Dash (Running), All forms of Steps and Jumps, Back Flip, All Boost Charge Actions, All Out Attack skill and ST consuming Blood Arts.[GE2]
Out of Shape
Out of Shape 運動不足
  • Increases ST consumption by +35%. Affects Dash (Running), All forms of Steps and Jumps, All Out Attack and Default Impulse Edge.[GEB]
  • Increases ST consumption by +35%. Affects Dash (Running), All forms of Steps and Jumps, Back Flip, All Boost Charge Actions, All Out Attack skill and ST consuming Blood Arts.[GE2]
Athlete
Calm Breather 整息 Increases ST recovery during "out of breath" status by +50%. Short of Breath
Short of Breath 息切れ Decreases ST recovery during "out of breath" status by -25%. Calm Breather
Devour HP Recovery[GE2] 捕喰時体力回復 Recovers 10 HP when devouring.  N/A
Melee Special ST Usage ↓[GE2] 近接攻撃ST消費↓ Decreases ST cost of all blade special actions (if any) by -25%. N/A
Step Master ステップマスター Decreases ST consumption of all Step actions by -25%. N/A

Attack and Defense Attribute Related Skills

Name Japanese Effects Offset Skill
Overall Attack ↑ 総合攻撃力↑ Increases Both Blade and Gun Attack Power (All attributes) by +5%. Overall Attack ↓
Overall Attack ↓ 総合攻撃力↓ Decreases Both Blade and Gun Attack Power (All attributes) by -5%. Overall Attack ↑
Sunder Attack ↑ 切断攻撃力↑
  • Increases Sunder Attack attribute by +15%.[GEB]
  • Increases Sunder Attack attribute by +10%.[GE2]
Sunder Attack ↓
Sunder Attack ↓ 切断攻撃力↓
  • Decreases Sunder Attack attribute by -15%.[GEB]
  • Decreases Sunder Attack attribute by -10%.[GE2]
Sunder Attack ↑
Crush Attack ↑ 破砕攻撃力↑ Increases Crush Attack attribute by +10%. Crush Attack ↓
Crush Attack ↓ 破砕攻撃力↓ Decreases Crush Attack attribute by -10%. Crush Attack ↑
Pierce Attack ↑ 貫通攻撃力↑ Increases Pierce Attack attribute by +10%. Pierce Attack ↓
Pierce Attack ↓ 貫通攻撃力↓ Decreases Pierce Attack attribute by -10%. Pierce Attack ↑
Blaze Attack ↑ 火攻撃力↑ Increases Blaze Attack attribute by +10%. Blaze Attack ↓
Blaze Attack ↓ 火攻撃力↓ Decreases Blaze Attack attribute by -10%. Blaze Attack ↑
Freeze Attack ↑ 氷攻撃力↑ Increases Freeze Attack attribute by +10%. Freeze Attack ↓
Freeze Attack ↓ 氷攻撃力↓ Decreases Freeze Attack attribute by -10%. Freeze Attack ↑
Spark Attack ↑ 雷攻撃力↑ Increases Spark Attack attribute by +10%. Spark Attack ↓
Spark Attack ↓ 雷攻撃力↓ Decreases Spark Attack attribute by -10%. Spark Attack ↑
Divine Attack ↑ 神攻撃力↑ Increases Divine Attack attribute by +10%. Divine Attack ↓
Divine Attack ↓ 神攻撃力↓ Decreases Divine Attack attribute by -10%. Divine Attack ↑
Overall Exposure ↓ 総合被ダメージ減少 Decreases damage received from all attack attributes by -15%. Overall Exposure ↑
Overall Exposure ↑ 総合被ダメージ増加 Increases damage received from all attack attributes by +15%. Overall Exposure ↓
Physical Exposure ↓[GE2] 物理被ダメージ減少 Decreases damage received from physical attacks by -15%. Physical Exposure ↑
Physical Exposure ↑[GE2] 物理被ダメージ増加 Increases damage received from physical attacks by +15%. Physical Exposure ↓
Sunder Exposure ↓[GEB] 切断ダメージ減少 Decreases damage received from sunder attacks by -15%. Sunder Exposure ↑
Sunder Exposure ↑[GEB] 切断ダメージ増加 Increases damage received from sunder attacks by +15%. Sunder Exposure ↓
Crush Exposure ↓[GEB] 破砕ダメージ減少 Decreases damage received from crush attacks by -15%. Crush Exposure ↑
Crush Exposure ↑[GEB] 破砕ダメージ増加 Increases damage received from crush attacks by +15%. Crush Exposure ↓
Pierce Exposure ↓[GEB] 貫通ダメージ減少 Decreases damage received from pierce attacks by -15%. Pierce Exposure ↑
Pierce Exposure ↑[GEB] 貫通ダメージ増加 Increases damage received from pierce attacks by +15%. Pierce Exposure ↓
Blaze Exposure ↓ 火被ダメージ減少 Decreases damage received from blaze attacks by -15%. Blaze Exposure ↑
Blaze Exposure ↑ 火被ダメージ増加 Increases damage received from blaze attacks by +15%. Blaze Exposure ↓
Freeze Exposure ↓ 氷被ダメージ減少 Decreases damage received from freeze attacks by -15%. Freeze Exposure ↑
Freeze Exposure ↑ 氷被ダメージ増加 Increases damage received from freeze attacks by +15%. Freeze Exposure ↓
Spark Exposure ↓ 雷被ダメージ減少 Decreases damage received from spark attacks by -15%. Spark Exposure ↑
Spark Exposure ↑ 雷被ダメージ増加 Increases damage received from spark attacks by +15%. Spark Exposure ↓
Divine Exposure ↓ 神被ダメージ減少 Decreases damage received from divine attacks by -15%. Divine Exposure ↑
Divine Exposure ↑ 神被ダメージ増加 Increases damage received from divine attacks by +15%. Divine Exposure ↓

Status Effect Related Skills

Visit the Status Effects page for more information.
Name Japanese Effects Offset Skill
Venom S ヴェノム小 Adds +20 Venom to blade attacks. N/A
Venom M ヴェノム中 Adds +30 Venom to blade attacks.. N/A
Venom L ヴェノム大 Adds +40 Venom to blade attacks. N/A
Hold S ホールド小 Adds +20 Hold to blade attacks. N/A
Hold M ホールド中 Adds +30 Hold to blade attacks. N/A
Hold L ホールド大 Adds +40 Hold to blade attacks. N/A
Bind S 封神小 Adds +20 Bind to blade attacks. N/A
Bind M 封神中 Adds +30 Bind to blade attacks. N/A
Bind L 封神大 Adds +40 Bind to blade attacks. N/A
Debuff Attack ↑ 状態異常攻撃↑ Increases debuff counter inflicted by +25%. Debuff Attack ↓
Debuff Attack ↓ 状態異常攻撃↓ Decreases debuff counter inflicted by -25% Debuff Attack ↑
Venom Resistance ヴェノム耐性 Decreases chance of being inflicted with Venom and Deadly Venom by -50%. N/A
Venom Immunity ヴェノム無効 Prevents Venom and Deadly Venom. Double Poison
Double Poison ヴェノム倍加 Doubles the duration of Venom and Deadly Venom. Venom Immunity
Stun Resistance スタン耐性 Decreases duration of Stun by -50%. N/A
Stun Immunity スタン無効 Prevents Stun. Double Stun
Double Stun スタン倍加 Doubles the duration of Stun. Stun Immunity
Leak Resistance リーク耐性 Decreases chance of being inflicted with Leak and Fatal Leak by -50%. N/A
Leak Immunity リーク無効 Prevents Leak and Fatal Leak. Double Leak
Double Leak リーク倍加 Doubles the duration of Leak and Fatal Leak. Leak Immunity
Jamming Resistance ジャミング耐性 Decreases chance of being inflicted with Jamming by -50%. N/A
Jamming Immunity ジャミング無効 Prevents Jamming. Double Jamming
Double Jamming ジャミング倍加 Doubles the duration of Jamming. Jamming Immunity
Burst Duration ↑ バースト時間↑ Increases the duration of Burst and Link-Burst by +33.33%. Burst Duration ↓
Burst Duration ↓ バースト時間↓ Decreases the duration of Burst and Link-Burst by -50%. Burst Duration ↑
Calming Effect[GE2] 癒し効果 Decreases the chance of enraging an Aragami. Aggravating Effect
Aggravating Effect[GE2] 煽り効果 Increases the chance of enraging an Aragami. Calming Effect

Actions, Special Abilities and Blood Arts Related Skills

Name Japanese Effects Offset Skill
Dexterous 器用 Increases Form Change speed by +35%. Clumsy
Clumsy 不器用 Decreases Form Change speed by -25%. Dexterous
Melee Speed ↓ 近接攻撃速度↓ Decreases attack speed of blades by -15% Cancel Melee Spd ↓
Cancel Melee Spd ↓ 近接攻撃速度↓解除 Offsets Melee Speed ↓ skill. Melee Speed ↓
Charge Attack ↑[GEB] チャージ攻撃力↑ Increases the default blade damage multiplier of Charge Crush from 4.00 to 4.25. N/A
Boost Impulse Edge[GEB] インパルスエッジ Increases damage of Impulse Edge by +25%. N/A
Melee Special Attack ↑[GE2] 近接特殊攻撃威力↑

Increases the default blade damage multiplier of the following blade special actions:


  1. Rising Edge: From ?? to ??.
  2. Aerial Step Slash: From ?? to ??.
  3. Impulse Edge: From ?? to ??. (+25%?)
  4. Parring Upper: From ?? to ??.
  5. Charge Crush: From 4.0 to 4.25
  6. Boost Rush: From ?? to ??.
  7. Boost Drive: From ?? to ??.
  8. Boost Impact: From ?? to ??.
  9. Charge Glide: From ?? to ??.
N/A
Blood Activation (Blade) Up[GE2] 血の活性(刀身)小 Increases acquisition rate of blade blood arts by +15%. N/A
Blood Activation (Blade) Up +[GE2] 血の活性(刀身)大 Increases acquisition rate of blade blood arts by +30%. N/A
Blood Activation (Gun) Up[GE2] 血の活性(銃身)小 Increases acquisition rate of bullet blood arts by +15%. N/A
Blood Activation (Gun) Up +[GE2] 血の活性(銃身)大 Increases acquisition rate of bullet blood arts by +30%. N/A
Charge Speed ↑
  • チャージ速度↑[GEB]
  • 溜め動作速度UP[GE2]
  • Increases speed of activating Charge Crush by +25%.[GEB]
  • Increases speed of activating Charge Crush, Charge Glide and Normal Devour by 25%.[GE2]
N/A
Gun Form Lock-On 銃形態時ロックオン Disables manual aiming and allows you to lock-on a target Aragami during Gun Form. N/A
Auto Aim オートエイム Disables manual aiming and grants automatic lock-on of enemies when using manual aiming during Gun Form. N/A
Gun Sp. Action Endure[GE2] 銃特殊行動阻害無効 Grants super armor while using a gun's special action. N/A
Gun Sp. Action Speed ↑[GE2] 銃特殊行動速度↑ Increases speed of using a gun's special action by +??%. N/A
Dual Link-Burst[GE2] 弾受け渡しバースト化 Grants Link-Burst status effect to both the receiver and passer of the Aragami Bullet. N/A
Disable Homing ホーミング不能 Disables homing effect of bullets, "control: faces enemy" bullet modules and Aragami bullets. Aragami bullet passes to allies will still retain their homing effect. N/A
Step Distance ↑ ステップ距離↑ Increases Step distance by +10%. Does not stack with any other skills or burst bonuses with the same effect. N/A
Acrobatics Team アクロバットチーム Gives all AI-Controlled characters the Step Distance ↑ skill. N/A
Sluggish 鈍足 Decreases movement speed by -17.5% Cancel Sluggish
Cancel Sluggish 鈍足解除 Offsets Sluggish skill. Sluggish
Exaggerated おおげさ Knockback will occur more frequently after receiving an enemy attack. Disabled during Burst and Link-Burst status. N/A
Knockback ↑ ノックバック距離↑ Increases knockback distance caused by Aragami attacks and friendly fire by +50%. Knockback ↓
Knockback ↓ ノックバック距離↓ Decreases knockback distance caused by Aragami attacks and friendly fire by -50%. Knockback ↑
Mid-air Jump 空中ジャンプ Grants double jump ability outside of Burst and Link-Burst status. N/A
Auto Guard オートガード
  • You will guard automatically against an attack if you're inactive.
  • It only works for bucklers and will also not work if Guard Speed ↑ or Guard Speed ↓ skills are active.
  • Guards initiated by Auto Guard skill have no knockback and delay.
  • Also works in mid-air while inactive.
N/A
Prepared 覚悟 Player will survive any attack that would normally make them unconcious if guarded successfully. Player will still receive the reduced block damage, but your HP will never fall below 1. N/A
Firm Stand ふんばり Gives the ability to survive unconciousness if the player has 51 HP and above before receiving the attack. N/A
JGOP Recovery[GE2] JGOP回復 Recovers 30 OP after performing a successful Just Guard. N/A
JGST Recovery[GE2] JGST回復 Recovers 30 ST after performing a successful Just Guard.

N/A

JGHP Recovery[GE2] JGHP回復 Recovers 30 HP after performing a successful Just Guard. N/A

Guard Speed ↑

ガード速度↑ Increases speed of shield deployment by +50%. Guard Speed ↓
Guard Speed ↓ ガード速度↓ Decreases speed of shield deployment by -50%. Guard Speed ↑
Guard Exposure ↓ ガード被ダメージ減少 Decreases damage received from all attacks when blocking by -??%. Guard Exposure ↑
Guard Exposure ↑ ガード被ダメージ増加 Increases damage received from all attacks when blocking by +??%. Guard Exposure ↓
Expand Guard Area ガード範囲拡大 Increases blocking range from 270° to 360° (Allows blocking of attacks from the rear). Shrink Guard Area
Shrink Guard Area ガード範囲縮小 Decreases blocking range 270° to 225° (Your sides will be more open to attacks). Expand Guard Area
Presence 存在感 Increases aggro acquisition (or chance of being targeted by an Aragami) by +100%. Air
Air 空気 Decreases aggro acquisition (or chance of being targeted by an Aragami) by -50%. Presence
Muted 消音 Decreases noise generated by actions. Makes you harder to be detected by the Aragami. Noisy
Noisy 騒音

Increases noise generated by actions. Makes it easier for the Aragami to detect you.

Muted
Covert Team 隠密集団

Gives all AI-Controlled characters the Muted skill.

N/A
Sensitive ユーバーセンス
  • Allows you to see all Aragami in the Mini-map.[GEB]
  • Indicates Enemy Status through color differentiation on the map. Enemy status indicates who the enemy is fighting.[GE2] 
    Blue:Normal 
    Green: Searching for enemies 
    Yellow: Combating others
     Red: Combating player.
Untrackable
Untrackable[GEB] 捕捉不能 Prevents you from seeing Aragami in the Mini-map. Sensitive
Enemy HP Vision 敵体力視覚化
  • Lets you determine if an Aragami that appears on the Mini-map is near death.
  • [GEB]Bright Red = More than half
    Dark Red = Less than Half
    Blinking Red = Dying
    Grey = Dead
  • [GE2]Normal = More than half
    Slow Blinking = Less than Half
    Fast Blinking = Dying
    Grey = Dead
N/A
Tracking Time ↑[GEB] 捕捉時間↑ Lengthens time before an Aragami will disappear on the Mini-map. Tracking Time ↓
Tracking Time ↓[GEB] 捕捉時間↓ Shortens time before an Aragami will disapper on the Mini-map. Tracking Time ↑
Medic 名医 Increases link-aid speed by +20%. N/A
Surgeon

神医

Increases link-aid speed by +30%. Malpractice
Malpractice ヤブ Decreases link-aid speed by -30%. Surgeon
Rescue Recovery ↑ 救命回復量↑ Increases link-aid HP recovery by +25%. Does not affect HP transferred. Rescue Recovery ↓
Rescue Recovery ↓ 救命回復量↓ Increases link-aid HP recovery by -25%. Does not affect HP transferred. Rescue Recovery ↑
Self Sacrifice 自己犠牲 Increases link-aid HP transfer and recovery by +40%. N/A
Giving 奉仕の心 Increases link-aid HP transfer and recovery by +25%. Defensive
Defensive 保身 Decreases link-aid HP transfer and recovery by -25%. Giving
Rescue Burst[GE2] 救命対象バースト化 Grants Link-Burst status after performing a Link-aid. N/A
Wrath of Revenge 復讐への憤怒
  • Grants burst when a nearby ally becomes unconscious. Does not have any effect if the Player is in Link-Burst status. Granted even if user is unconscious.[GEB]
  • Grants Lv. 1 Link-Burst status when a nearby ally becomes unconcsious. Replenishes Link-Burst status if the player is already in Link-Burst state.[GE2]
N/A
Friendship[GE2] 友情

Grants Lv. 1 Link-Burst to all allies whose gender is the same as that of the player when the player becomes unconscious. Replenishes Link-Burst status if those characters are already in the Link-Burst state.

N/A
Dearest[GE2] 親愛 Grants Lv. 1 Link-Burst to all allies whose gender is opposite that of the player when the player becomes unconscious. Replenishes Link-Burst status if those characters are already in the Link-Burst state. N/A

Special Attack and Defense Attribute Related Skills 

Name Japanese Effects Offset Skill
Exterminator 駆除技術 Doubles (+100%) overall attack power against monsters you do not have to kill during missions. N/A
Combo Master コンボマスター Increases the damage of the 2nd stage of the blade attack and onwards.
2nd hit: +4%; 3rd hit: +8%; 4th hit: +12%; 5th hit: +20%.
N/A
All Out Attack 全力攻撃 Increases blade attack damage by +25% at the cost of 5 ST per attack. N/A
Sword Master 剣の達人

Modifies blade damage depending on the hit effect produced:


  • +50% to critical (white) hit effect.
  • +0% to great (red) hit effect.
  • -50% to OK (spark/grey) and good (green) hit effect.
N/A
Hidden Attack ハイドアタック
  • Triples (+200%) damage and immediately inflicts a debuff (if your attack has debuffs and the enemy is not immune to it) for the first strike/bullet against an enemy that is in "outside of combat" mode.
  • For the Hidden Attack skill to work, the enemy must be "out of combat". Out of combat is when the Aragami has not yet detected you and has not taken a first hit. "Out of combat" status is regained by the Aragami when it starts devouring at salvage points.
  • For bullet attacks/modules with multiple hits, only the first bullet that hits the enemy will be boosted by this skill.
N/A
Ammo Master 弾丸マスター Increases damage of shot bullets by +10%. N/A
Laser Master レーザーマスター Increases damage of laser bullets by +10%. N/A
Pyro Master パイロマスター Increases damage of radial bullets by +10%. N/A
Bomb Master ボムマスター Increases damage of bomb bullets by +10%. N/A
Bullet Effect ↑ 捕喰弾丸効果↑ Increases damage of Aragami Bullets by +25%. N/A
Survival Instinct 生存本能
  • Increases blade attack damage by +15% when the player's HP is 20% and below of maximum[GEB].
  • Increases blade attack damage by +15% when the player's HP is 50% and below of maximum[GE2].
N/A
Wild Instinct 生存本能全開

Increases blade attack damage by +30% when the player's HP is 20% and below of maximum.

N/A
Selfless State[GE2] 無我の境地 Increases blade and gun attack power by +20% when player's ST is 25 and below. N/A
Brawl Attack ↑[GE2] 乱戦時攻撃力↑ Increases blade and gun attack power by +15% when there are more than 1 Aragami in the map. N/A
Brawl Exposure ↓[GE2] 乱戦時被ダメージ減少 Decreases damage taken against all attributes by -25% when there are more than 1 Aragami in the map.

N/A

Charisma カリスマ Increases attack and defense of AI-Controlled allies. Coward
Coward ヘタレ Decreases attack and defense of AI-Controlled allies. Charisma

Item Usage Related Skills 

Name Japanese Effects Offset Skill
Item Usage Speed ↑ アイテム使用速度↑

Increases item usage speed by +25%.

Item Usage Speed ↓
Item Usage Speed ↓ アイテム使用速度↓ Decreases item usage speed by -30%. Item Usage Speed ↑
Item Effects ↑ アイテム効果↑ Increases the effect of HP, OP and ST recovery and enhancement items by +25%. Item Effects ↓
Item Effects ↓ アイテム効果↓ Decreases the effect of HP, OP and ST recovery and enhancement items by -25%. Item Effects ↑
Effect Duration ↑ アイテム効果持続↑ Increases the duration of attack, defense and other special item effects by +25%. Effect Duration ↓
Effect Duration ↓ アイテム効果持続↓ Decreases the duration of attack, defense and other special item effects by -25%. Effect Duration ↑

Material Acquisition Related Skills

Name Japanese Effects Offset Skill
Greedy 欲張り Increases the number of materials obtained through devouring by +1. Hesitant
Hesitant 遠慮 Decreases the number of materials obtained through devouring by -1. Greedy
Gourmet グルメ Increases the chance of obtaining rare materials through devouring by +1%. Junk Eater
Junk Eater 悪食 Decreases the chance of obtaining rare materials through devouring by -1%. Gourmet
Lucky 大吉 Increases the chance of obtaining rare materials (7% or lower) through the bonus reward screen after every mission by +1%. Unfortunate
Unfortunate 大凶 Decreases the chance of obtaining rare materials  (7% or lower) through the bonus reward screen after every mission by -1%. Lucky
Connoisseur 目利き Increases the chance of obtaining vendor items through salvaging by +??%. Amateur
Amateur 素人 Decreases the chance of obtaining vendor items through salvaging by -??%. Connoisseur
God of Rare Drops レアモノの女神
  • Gives all party members the Gourmet skill.
  • Can stack with the Gourmet skill if activated individually by other party members. 
N/A
Bonus Rate ↑ 全員レア追加報酬率↑
  • Gives all party members the Lucky skill.
  • Can stack with the Lucky skill if activated individually by other party members. 
N/A
Vendor Rate ↑ 全員換金獲得率↑
  • Gives all party members the Connoisseur skill.
  • Can stack with the Connoisseur skill if activated individually by other members. 
N/A

GE2RB

HP, OP and ST Related Skills 

Name Japanese Effects Min. & Max. LV
Health 体力 Increase or Decrease maximum HP value. 5 HP per LV. Lv-10~LV10
Oracle オラクル Increase or Decrease maximum OP value. 5 OP per LV. LV-10~LV10
Stamina スタミナ Increase or Decrease maximum ST value. 5 ST per LV. LV-10~LV10
Oracle Intake オラクル吸収量 Increases or Decrease rate of OP recovery when attacking an Aragami. 3% per LV. LV-10~LV10
Devour Intake 捕喰吸収量 Increases or Decrease OP recovery through devouring. 10% per LV. LV-10~LV10
Action ST 全行動スタミナ効率 Increases or Decrease natural ST recovery. 2% per LV. LV-10~LV10
Frugal 節約 Decreases or Increase OP consumption. 2% per LV. LV-10~LV10
Trigger Happy トリガーハッピー OP consumption is reduced by -50% and transferred to ST at 150%. Using Impluse Edge with this skill will consume Stamina.
(e.g. 100 OP = 50 OP + 75 ST). Enabled at LV10.
LV-10~LV10
Athlete アスリート Decreases or Increase ST consumption (3% per LV). Affects Dash (Running), All forms of Steps and Jumps, Back Flip, All Boost Charge Actions, All Out Attack skill and ST consuming Blood Arts. LV-10~LV10
Calm Breather 整息 Increases or Decreases ST recovery during "out of breath" status. 5% per LV. LV-10~LV10
Devour HP Recovery 捕喰体力吸収 Recovers HP when devouring. 1 HP per LV. LV-10~LV10
Melee Special ST Usage 近接攻撃ST消費 Decreases or Increase ST cost of all blade special actions (if any). 3% per LV. LV-10~LV10
Step Master ステップマスター Decreases or Increase ST consumption of all Step actions. 3% per LV. LV-10~LV10

Attack and Defense Attribute Related Skills

Name Japanese Effects Min. & Max. LV
Melee Attack 近接攻撃力 Increase or Decrease melee attacks. 2% per LV. LV-10~LV10
Defense 防御力 Decreases or Increase damage received from all attacks. 2% per LV. LV-10~LV10
Exposure Cut 被ダメージカット Decreases received from all attacks. 5% per LV. (NPC only) LV-1~LV4

Status Effect Related Skills

Visit the Status Effects page for more information.
Name Japanese Effects Min. & Max. LV
Venom ヴェノム Induce "Venom" abnormal state at certain period of time on Aragami, leaving a HP gradual reduction. Duration vary on LV. LV-10~LV10
Hold ホールド Induce "Hold" on Aragami, couldn't move at certain period of time . Duration vary on LV. LV-10~LV10
Bind 封神 Induce "Bind" on Aragami, damage decreased at certain period of time . Duration vary on LV. LV-10~LV10
Add Debuff 状態異常蓄積 Increases or Decrease debuff counter. 3% per LV. LV_10~LV10
Venom Resistance ヴェノム耐性 Decreases or Increase chance of being inflicted with Venom and Deadly Venom. 10% per LV. LV-10~LV10
Stun Resistance スタン耐性 Decreases or Increase duration of Stun. 10% per LV. LV-10~LV10
Leak Resistance リーク耐性 Decreases or Increase chance of being inflicted with Leak and Fatal Leak. 10% per LV. LV-10~LV10
Jamming Resistance ジャミング耐性 Decreases or Increase chance of being inflicted with Jamming. 10% per LV. LV-10~LV10
Burst Duration バースト時間 Increases or Decrease the duration of Burst and Link-Burst. 3% per LV. LV-10~LV10
Rage Control 敵活性化抑制 Decreases or Increases the chance of enraging an Aragami. Enabled at LV10. LV-10~LV10
Max Vital 耐久値上限 Increases Maximum Vitality. 5 per LV. LV1~LV3
Vital Lock 耐久値減少防止 If the number of unconsciousness times is more than certain number of times in one mission, Vitality will not decrease even unconsciuosness occured later . Vitality will decrease when respawn. Once per LV. LV-5~LV5

Actions, Special Abilities and Blood Arts Related Skills

Name Japanese Effects Min. & Max. LV
Dexterous 器用 Increases or Decrease God Arc Form Change speed. 7% per LV. LV-5~LV5
Melee Speed 近接攻撃速度 Increase or Decreases attack speed of melee attacks. 2% per LV. LV-5~LV5
Melee Special Attack  近接特殊攻撃威力

Increases or Decreases the default melee damage multiplier. 2% per LV.

LV-10~LV10
Melee Specials ST  近接特殊攻撃ST

Increases or Decreases stamina consumption for special melee attacks. 3% per LV.

LV-10~LV10
Blood Activation (Blade) 血の活性(刀身) Increases or Decreases acquisition rate of blood arts. 3% per LV. LV-10~LV10
Blood Activation (Gun) 血の活性(銃身) Increases or Decreases acquisition rate of blood bullets. 3% per LV. LV-10~LV10
Charge Speed 溜め動作速度 Increases or Decreases speed of activating Charge Crush, Charge Glide and Normal Devour. 6% per LV. LV-10~LV10
Gun Form Lock-On 銃形態時ロックオン Disables manual aiming and allows you to lock-on a target Aragami during Gun Form. Enabled at LV10. LV-10~LV10
Auto Aim オートエイム Disables manual aiming and grants automatic lock-on of enemies when using manual aiming during Gun Form. Enabled at LV10. LV-10~LV10
Gun Sp. Action Endure 銃特殊行動阻害無効 Grants super armor while using a gun's special action. Enabled at LV10. LV-10~LV10
Gun Sp. Action Speed 銃特殊行動速度 Increases or Decreases speed of using a gun's special action. 5% per LV. LV-10~LV10
Dual Link-Burst 受け渡しバースト化 Grants Link-Burst status effect to both the receiver and passer of the Aragami Bullet. Enabled at LV10. LV-10~LV10
Disable Homing ホーミング不能 Disables homing effect of bullets, "control: faces enemy" bullet modules and Aragami bullets. Aragami bullet passes to allies will still retain their homing effect. Enabled at LV10. LV-10~LV10
Step Distance ステップ距離 Increases or Decreases Step distance by +10%. Enabled at LV10 LV-10~LV10
Acrobat Team アクロバットチーム Gives all AI-Controlled characters the Step Distance skill. LV-10~LV10
Move Speed 移動速度 Increase or Decreases movement speed. 3% per LV. LV-5~LV5
Exaggerated おおげさ Knockback will occur more frequently after receiving an enemy attack. Disabled during Burst and Link-Burst status. Enabled at LV10. LV-10~LV10
Knockback ノックバック距離 Increases or Decrease knockback distance caused by Aragami attacks and friendly fire. 10% per LV. LV-5~LV5
Mid-air Jump 空中ジャンプ Grants double jump ability outside of Burst and Link-Burst status. Enabled at LV10. LV-10~LV10
Auto Guard オートガード
  • You will guard automatically against an attack if you're inactive.
  • It only works for bucklers and will also not work if Guard Speed skills are active.
  • Guards initiated by Auto Guard skill have no knockback and delay.
  • Also works in mid-air while inactive. Enabled at LV10.
LV-10~LV10
Prepared 覚悟 Player will survive any attack that would normally make them unconcious if guarded successfully. Player will still receive the reduced block damage, but your HP will never fall below 1. Enabled at LV10. LV.10~LV10
Firm Stand ふんばり Gives the ability to survive unconciousness (HP1) if the player has 51 HP and above before receiving the heavy damage. Enabled at LV10. LV-10~LV10
JGOP Recovery JGOP回復 Recovers OP after performing a successful Just Guard. 3 OP per LV. LV-10~LV10
JGST Recovery JGST回復 Recovers ST after performing a successful Just Guard. 3 ST per LV. LV-10~LV10
JGHP Recovery JGHP回復 Recovers HP after performing a successful Just Guard. 2 HP per LV. LV-10~LV10
Guard Speed ガード速度 Increases or decreases speed of shield deployment by +50%. Enabled at LV10. LV-10~LV10
Guard Exposure ガード被ダメージ Decreases or increases damage received from all attacks when blocking. 3% per LV. LV-10~LV10
Guard Area ガード範囲 Increases or decreases blocking range from 225° to 360° (Allows blocking of attacks from the rear or more open to attacks). Enabled at LV10. Lv-10~LV10
Air ヘイト上昇量 Decreases or increases aggro acquisition (or chance of being targeted by an Aragami). 5% per LV. LV-10~LV10
Muted 消音 Decreases or increase noise generated by actions. Makes you harder or easier to be detected by the Aragami. Enabled at LV10. LV-10~LV10
Covert Team 隠密集団

Gives all AI-Controlled characters the Muted skill. Enabled at LV10.

LV-10~LV10
Uber Sense ユーバーセンス Indicates enemy status through color differentiation on the map. Enemy status indicates who the enemy is fighting. 
Blue:Normal 
Green: Searching for enemies 
Yellow: Combating others
 Red: Combating player. Enabled at LV10.
LV-10~LV10
Enemy HP Vision 敵体力視覚化

Lets you determine if an Aragami that appears on the mini-map is near death. Enabled at LV10. Normal = More than half
Slow Blinking = Less than Half
Fast Blinking = Dying
Grey = Dead

LV-10~LV10
Medic 名医 Increases or decreases link-aid speed. 10% per LV. LV-10~LV10
Rescue Recovery  救命回復量 Increases or decreases link-aid HP recovery. Does not affect HP transferred. 5% per LV. LV-10~LV10
Link Aid ATK 救命時攻撃力UP When ally perform a link-aid, attack increased. 45 seconds per LV. (NPC only) LV1~LV6
Link Aid DEF 救命時防御力UP When ally perform a link-aid, defense increased. 45 seconds per LV. (NPC only) LV1~LV6
Link Recovery  救命時回復量上昇 Increases or decreases link-aid HP recovery. Does not affect HP transferred. 5% per LV. (NPC only) LV1~LV6
Link Aid SPD 救命時移動速度上昇 When an ally performs a link-aid, the recipient of it has his/her movement speed increased. 45 seconds per LV. (NPC only) LV1~LV10
ReLink Aid ATK 被救命時攻撃力UP When an ally receives a link-aid, their attack is increased. 45 seconds per LV. (NPC only) LV1~LV6
ReLink Aid DEF 被救命時防御力UP When ally receives a link-aid, their defense is increased. 45 seconds per LV. (NPC only) LV1~LV6
ReLink Recovery  被救命時回復量上昇 Increases link-aid HP recovery. Does not affect HP transferred. 5% per LV. (NPC only) LV1~LV6
ReLink Aid SPD 被救命時移動速度上昇 When an ally receives a link-aid, their movement is speed increased. 45 seconds per LV. (NPC only) LV1~LV10
Giving 奉仕の心 Increases or decreases link-aid HP transfer and recovery by +25%. Enabled at LV10. Lv-10~LV10
Rescue Burst 救命対象バースト化 Grants Link-Burst status after performing a Link-aid. Enabled at LV10. LV-10~LV10
Wrath of Revenge 復讐への憤怒
  • Grants Lv. 1 Link-Burst status when a nearby ally becomes unconscious. Replenishes Link-Burst status if the player is already in Link-Burst state. Enabled at LV10.
LV-10~LV10
Friendship 友情

Grants Lv. 1 Link-Burst to all allies whose gender is the same as that of the player when the player becomes unconscious. Replenishes Link-Burst status if those characters are already in the Link-Burst state. Enabled at LV10.

LV-10~LV10
Dearest 親愛 Grants Lv. 1 Link-Burst to all allies whose gender is opposite that of the player when the player becomes unconscious. Replenishes Link-Burst status if those characters are already in the Link-Burst state. Enabled at LV10. LV-10~LV10

Special Attack and Defense Attribute Related Skills 

Name Japanese Effects Min. & Max. LV
Exterminator 駆除技術 Increases or decreases overall attack power against monsters that aren't targets for the mission. 10% per LV. LV-10~LV10
Combo Master コンボマスター Increases the damage of the 2nd stage of the blade attack and onwards.
2nd hit: +4%; 3rd hit: +8%; 4th hit: +12%; 5th hit: +20%.

Enabled at LV10.

LV-10~LV10
All Out Attack 全力攻撃 Increases blade attack damage by +25% at the cost of 5 ST per attack. Enabled at LV10. Lv-10~LV10
Sword Master 剣の達人

Modifies blade damage depending on the hit effect produced:


  • +50% to critical (white) hit effect.
  • +0% to great (red) hit effect.
  • -50% to OK (spark/grey) and good (green) hit effect.


Enabled at LV10.

LV-10~LV10
Hidden Attack ハイドアタック
  • Triples (+200%) damage and immediately inflicts a debuff (if your attack has debuffs and the enemy is not immune to it) for the first strike/bullet against an enemy that is in "outside of combat" mode.
  • For the Hidden Attack skill to work, the enemy must be out of combat, i.e. when the Aragami has not yet detected anyone and has not taken a first hit. This status is regained by the Aragami when it starts devouring at salvage points.
  • For bullet attacks/modules with multiple hits, only the first bullet that hits the enemy will be boosted by this skill.

Enabled at LV10.

LV-10~LV10
Ammo Master 弾丸マスター Increases or decreases damage of shot bullets. 1% per LV. LV-10~LV10
Laser Master レーザーマスター Increases or iecreases damage of laser bullets. 1% per LV. LV-10~LV10
Pyro Master パイロマスター Increases or decreases damage of radial bullets. 1% per LV. LV-10~LV10
Bomb Master ボムマスター Increases or decreases damage of bomb bullets. 1% per LV. LV-10~LV10
Bullet Power 捕喰弾丸威力 Increases or decreases damage of Aragami Bullets. 3% per LV. LV-10~LV10
Survival Instinct 生存本能 Increases or Decrease attack damage by +15% when the player's HP is 50 and below. Enabled at LV10. LV-10~LV10
Wild Instinct 生存本能全開 Increases or Decrease attack damage by +30% when the player's HP is 25 and below. Enabled at LV10. LV-10~LV10
Selfless State 無我の境地 Increases attack power by +20% when player's ST is 25 and below. 2% per LV. LV-10~LV10
Brawl Attack 乱戦時攻撃力 Increases or decreases melee and gun attack power when there are more than 1 Aragami in the map. 2% per LV. LV-10~LV10
Brawl Defense  乱戦時防御力 Decreases or increases damage taken against all attributes when there are more than 1 Aragami in the map. 2% per LV. LV-10~LV10
Charisma カリスマ Increases or decreases attack and defense of AI-Controlled allies. 2% per LV. LV-10~LV10

Item Usage Related Skills 

Name Japanese Effects Min. & Max. LV
Item Usage Speed アイテム使用速度

Increases or Decreases item usage speed. 5% per LV.

LV-10~LV10
Item Effects アイテム効果 Increases or decreases the effect of HP, OP and ST recovery and enhancement items. 3% per LV. LV-10~LV10
Effect Duration  アイテム効果持続 Increases or decreases the duration of attack, defense and other special item effects. 3% per LV. LV-10~LV10

Material Acquisition Related Skills

Name Japanese Effects Min. & Max. LV
Greedy 欲張り Increases or decreases the number of materials obtained through devouring by +1. Enabled at LV10. LV-10~LV10
Gourmet グルメ Increases or decreases the chance of obtaining rare materials through devouring by +1%. Enabled at LV10. LV-10~LV10
Lucky 大吉 Increases the chance of obtaining rare materials (7% or lower) through the bonus reward screen after every mission by +1%. Enabled at LV10. LV-10~LV10
Connoisseur 目利き Increases or decreased the chance of obtaining vendor items through salvaging by +3%. Enabled at LV10 LV-10~LV10
God of Rare Drops レアモノの女神 Gives all party members the Gourmet skill. Can stack with the Gourmet skill if activated individually by other party members. Enabled at LV10. LV-10~LV10
Bonus Rate  全員レア追加報酬率 Gives all party members the Lucky skill. Can stack with the Lucky skill if activated individually by other party members.  LV-10~LV10
Vendor Keeper 全員換金アイテム回収 Gives all party members the Connoisseur skill. Can stack with the Connoisseur skill if activated individually by other members.  LV-10~LV10

Blood Rage Skills

Name Japanese Effects Min. & Max. LV
All Awakening 全行動喚起率 Increases or decreases BR awakening rate from all actions. 2% per LV. LV-10~LV10
CR Awakening CR時喚起率 Increases or decreases BR awakening rate when a critical hit is dealt on an Aragami. 1% per LV. LV-10~LV10
JG Awakening JG動喚起率 Increases or decreases BR awakening rate when successfully performed Just Guard. 1% per LV. LV-10~LV10
BR Time BR持続時間 Increases or decreases awakening gauge usage when triggering Blood Rage. 5% per LV. LV-10~LV10

Burst Skills

Name Japanese Effects Offset Skill
[B]Blade Attack ↑ [B]近接攻撃力↑ Increases blade attack power by +15%. [B]Blade Attack ↓
[B]Blade Attack ↑ + [B]近接攻撃力大幅↑ Increases blade attack power by +35%. N/A
[B]Blade Attack ↓ [B]近接攻撃力↓ Decreases blade attack power by -25%. [B]Blade Attack ↑
[B]Mid-Air Attack [B]空中近接攻撃力↑ Increases blade attack power of mid-air attacks by +25%. N/A
[B]Combo Master [B]コンボマスター Increases the damage of the 2nd stage of the blade attack and onwards.
2nd hit: +4%; 3rd hit: +8%; 4th hit: +12%; 5th hit: +20%.
N/A
[B]Gun Attack ↑ [B]銃攻撃力↑ Increases gun attack power by +25%. [B]Gun Attack ↓
[B]Gun Attack ↓ [B]銃攻撃力↓ Decreases gun attack power by -25%. [B]Gun Attack ↑
[B]Overall Attack ↑ [B]総合攻撃力↑ Increases blade and gun attack power by +15%. N/A
[B]Blood Attack ↑[GE2] [B]ブラッドアーツ強化 Increases attack power of Blood Arts by +15%. N/A
[B]Overall Exposure ↓ [B]被ダメージ減少 Decreases damage received from all attack attributes by -10%. [B]Overall Exposure ↑
[B]Overall Exposure ↑ [B]被ダメージ増加 Increases damage received from all attack attributes by +10%. [B]Overall Exposure ↓
[B]Defense Down + [B]被ダメージ大幅増加 Increases damage received from all attack attributes by +20%. N/A
[B]Firm Stand [B]ふんばり Gives the ability to survive attacks that should K.O. if the player has 51 HP and above before receiving the attack. N/A
[B]Guard Exposure ↓ [B]ガード被ダメ減少 Reduces damage received after successfully blocking an attack. N/A
[B]ST Half on Guard [B]ガードスタミナ半減 Decreases ST consumed when blocking attacks by -50%. N/A
[B]Prepared [B]覚悟 Player will survive any attack that would normally make them unconcious if guarded successfully. Player will still receive the reduced block damage, but their HP will never fall below 1. N/A
[B]Lifesteal Blade [B]近接攻撃体力吸収 Grants HP Absorption to blade attacks. Heals +2 HP for every hit. N/A
[B]HP Recovery [B]体力自動回復 Auto-recovers HP by + 1, 2 or 3 per second depending on Link Burst level. N/A
[B]OP Recovery [B]オラクル自動回復↑ Increases rate of natural OP recovery by +1 for every 3 seconds during Burst and Link-Burst status. N/A
[B]ST Recovery [B]スタミナ自動回復↑ Increases rate of natural ST recovery by +20%. N/A
[B]OP Absorption [B]オラクル吸収量↑ Increases rate of OP recovery when attacking an Aragami by +25%. N/A
[B]Add Debuff [B]状態異常付与↑ Increases debuff counter inflicted by +75%. N/A
[B]Resist Debuff [B]状態異常耐性 Decreases chance of being inflicted with all status ailments. N/A
[B]Heal Item Spd ↑ [B]回復アイテム速度↑ Increases recovery item usage speed by +25%. N/A
[B]Recovery Bullet [B]回復弾消費量↓ Decreases OP consumption of recovery bullets by -30% N/A
[B]Link-Aid Boost [B]リンクエイド強化 Modifies amount of HP transferred and recovered during Link-Aid. Effect: 37.5% HP given; 60% HP equiv. healed N/A
[B]Item Effects ↑ [B]アイテム効果↑ Increases the effect of HP, OP and ST recovery and enhancement items by +25%. N/A
[B]Item Duration ↑ [B]アイテム効果持続↑ Increases the duration of attack, defense and other special item effects by +25%. N/A
[B]Item Spd ↑ [B]アイテム速度↑ Increases item usage speed by +25%. N/A
[B]Air [B]空気 Decreases aggro acquisition (or chance of being targeted by an Aragami) by -50%. [B]Presence
[B]Presence [B]存在感 Increases aggro acquisition (or chance of being targeted by an Aragami) by +100%. [B]Air
[B]Super Mute [B]超消音 Decreases noise generated by actions. Makes you harder to be detected by the Aragami. N/A
[B]Enemy Focus ↑ [B]敵注目率↑ Decreases aggro reduction when being targeted by an Aragami by -20%, making you the target of the Aragami longer. N/A
[B]Enemy HP Vision [B]敵体力視覚化
  • Lets you determine if an Aragami that appears on the Mini-map is near death.
  • [GEB]Bright Red = More than half
    Dark Red = Less than Half
    Blinking Red = Dying
    Grey = Dead
  • [GE2]Normal = More than half
    Slow Blinking = Less than Half
    Fast Blinking = Dying
    Grey = Dead
N/A
[B]Sensitive [B]ユーバーセンス
  • Allows you to see all Aragami in the Mini-map.[GEB]
  • Indicates Enemy Status* through color differentiation on the map. Enemy status indicates who the enemy is fighting.[GE2] 
    Blue:Normal 
    Green: Searching for enemies 
    Yellow: Combating others
     Red: Combating player.
N/A
[B]Bullet Retrieval [B]捕喰時獲得弾数↑ Increases no. Aragami bullets obtained via devouring by +1. N/A

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